Projects

Voxel Terrain Preview

Voxel Terrain Engine

Jan. 2026 – Feb. 2026

Unity, C#

Real-time voxel terrain sculpting and deformation using a signed density field and Marching Cubes mesh extraction. Features a designer-facing editor workflow for authoring and hot-reloading destructible worlds, deployed to WebGL.

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Amoebash Preview

Amoebash — 2D Game Engine

Jan. 2025 – Apr. 2025

C++, OpenGL, SDL2, FreeType

Custom 2D game engine built from scratch with modular ECS architecture, SAT collision detection, procedural level generation, and instanced tile and particle rendering. Shipped a proof-of-concept rogue-like with a 6-person team — placed 2nd out of 26 teams, judged by industry professionals.

HyperScreen Preview

HyperScreen

Jan. 2025 – Apr. 2025

Django, Next.js, PostgreSQL, Docker

Full-stack recruiting platform built for Amazon with a team of 8. Features asynchronous resume evaluation, full-text fuzzy search, and a screening pipeline that reduced recruiter review time by 50%.

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3D Model Viewer Preview

3D Model Viewer

Feb. 2025

JavaScript, OpenGL, GLSL

A 3D model viewer showcasing original models alongside custom GLSL shaders.

Music Festival Manager Preview

Music Festival Manager

Jul. 2023 – Aug. 2023

Oracle SQL, PHP, HTML

A database management system for organizing and querying music festival data, built on a relational Oracle SQL backend with a PHP frontend.

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Full-Stack Querying Application

Sep. 2023 – Nov. 2023

JavaScript, React, Vuetify, Node.js, Express

Query engine for dataset analysis built on a recursive tree structure, with a RESTful Node.js backend and a Vuetify frontend.

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